Mac For Visual Studio

Code faster. Work smarter. Create the future with the best-in-class IDE.

  1. Visual Studio Community
  2. Mysql For Visual Studio 1.2.7
  3. Mac Visual Studio Unity
  4. Download For Visual Studio 2013

Write code with fewer errors

MacinCloud supports the latest Microsoft Visual Studio for Mac with Xamarin components. GET STARTED RIGHT AWAY Managed Server Plan and Dedicated Build Server Plan have Microsoft Visual Studio Community and Xamarin Community for Mac configured. Visual Studio for Mac is now generally available and can be In this episode, Robert is joined by Mikayla Hutchinson to talk about Visual Studio for Mac, a full-featured IDE built natively for the Mac. I have installed visual studio mac on my mac. I have installed the tfs extension on visual studio mac. I have connected to the tfs server in our server in office. It successfully connected and it display the collection. BUT it says it has 0 projects. There should be 4 projects in that collection. User has admin permissions so it shouldnt be the case. It is not a comprehensive list of all new features in Visual Studio for Mac, but is intended to provide some visibility into our key investments. These feature sets and delivery timeframes are current, and are subject to change. Visual Studio 2018 Cracked Full Download [Mac + Win] Microsoft Visual Studio 2015 Enterprise — is an excellent program for producing magnificent programs for Windows, Android, and iOS in addition to modern internet application and cloud hosting solutions. This tutorial shows how to develop a simple web service using Visual Studio for Mac. We’ll go through how to create and debug an ASP.NET Core web service using C#. Even Easier iOS App Provisioning in Visual Studio for Mac By Amy Burns December 7, 2017 iOS, Xamarin Platform iOS provisioning is a notoriously hard concept to grasp; even the best developers can be stumped by a signing identity.

Type variables quickly and accurately, using IntelliSense code suggestions if you get stuck. Maintain speed no matter the complexity as you navigate to any file, type, member, or symbol declaration you need. Make quick improvements to your code using light bulbs that suggest actions such as renaming a function or adding a parameter.

Learn more about your code

CodeLens helps you easily find important insight such as what changes have been made to your code, the impact of those changes, and whether your method has been unit tested. See references, authors, tests, commit history, and other essential information at a glance.

Quickly find and fix your bugs

Visual Studio lets you pause code execution the moment you want to inspect a bug, using the breakpoint and method you need. If you’ve taken one step too far or encountered an unexpected change, you can step back to any specific line of code–no need to restart your session or recreate your state.

Work efficiently

Easily navigate and organize your test suite so you can analyze how much code you’re testing and see results instantly. Immediately know the impact of every change you make, letting advanced features test code as you type. Fix errors as soon as they happen and see if new changes are covered by existing tests.

Share more than screens

Lead your team with quick and natural collaboration using Live Share to edit and debug together in real time, no matter the language or platform. Personalize your session with access controls and custom editor settings that enforce consistent coding styles for everyone.

Build for the cloud

Get up and running quickly using templates for common application types and local Azure emulators–no need for an Azure account. You can also provision application dependencies such as Azure SQL databases and Azure Storage accounts without leaving Visual Studio. Quickly diagnose any issues using Visual Studio’s remote debugger, which attaches directly to your application.

Install only the tool and component bundles you need for development in Visual Studio

ASP.NET & web development

Build web applications using ASP.NET Core, ASP.NET (.NET Framework), HTML/JavaScript, and Containers including Docker support

Description

Maximize your productivity developing .NET web applications using ASP.NET Core, standards-based technologies like HTML, and JavaScript.

Development applications

– Website using Razor Pages in ASP.NET Core
– Web API with ASP.NET Core MVC
– Real-time web apps with ASP.NET Core SignalR

Components

– .NET Framework 4.x development tools
– .NET Core 2.1 development tools
– ASP.NET and web development tools
– .NET profiling tools
– Container development tools
– Cloud tools for web development
– IntelliSense, code navigation, and refactoring for C#, Visual Basic, and F#

Learn more about ASP.NET & web development

Azure

Azure SDKs, tools, and projects for developing cloud apps, creating resources, and building Containers including Docker support

Description

Easily build, test, deploy, and manage scalable apps and services on the Microsoft cloud. Install to view resources in Cloud Explorer, create resources using Azure Manage tools, build applications for Azure Web and Cloud Services, and perform big data operations using Azure Datalake tools.

Development applications

– Publish an ASP.NET Core app to Azure in the IDE
– Test performance of a cloud service
– Debug a published Azure cloud service

Components

– Azure development prerequisites
– .NET Framework 4.x development tools
– .NET Core 2.1 development tools
– ASP.NET and web development tools
– Container development tools

Learn more about Azure

Python

Editing, debugging, interactive development, and source control for Python

Description

Support for building Python web applications using familiar frameworks including Django and Flask, and Data Science applications with built-in Conda and IPython support.

Development applications

– Python applications
– Django web apps
– Flask web apps

Components

– Support for CPython, virtualenv, venv, and conda environments
– Rich editing, IntelliSense, and code comprehension
– Interactive (REPL) environment window
– Support for Python in open folder workspaces
– Project and item templates to simplify new project creating process
– Profiling and unit testing tools
– Manage Conda environments using Miniconda
– Live Share

Learn more about Python

Node.js development

Build fast and scalable applications using Node.js, a server-side JavaScript runtime environment

Description

Easily build Node.js applications using web frameworks like Express and front-end frameworks like React.

Development applications

– Node.js app with Express
– Node.js app with React
– Publish Node.js app to Azure cloud

Components

– Project templates
– IntelliCode
– npm integration
– Interactive (REPL) environment window
– Local and remote advanced debugging
– Profiling tools to track performance
– Unit testing support
– TypeScript integration

Learn more about Node.js

.NET desktop development

Build WPF, Windows Forms, and console applications using C#, Visual Basic, and F#

Description

Create Windows-based applications by using Windows Presentation Foundation or by using Windows Forms. Also create web applications using the .NET Framework, and client applications for computers or devices that you make available through the Microsoft Store.

Development applications

Mysql for visual studio 1.2.7

– Windows Presentation Foundation (WPF)
– Windows Forms

Components

– .NET desktop development tools
– .NET Framework 4.x development tools
– .NET profiling tools
– C# and Visual Basic language support
– Entity Framework 6 tools
– IntelliTrace
– Just-In-Time debugger
– Live Unit Testing
– Live Share

Learn more about .NET desktop development

Desktop development with C++

Build modern C++ apps for Windows using the tools of your choice, including MSVC, Clang, CMake, or MS Build

Description

C++ desktop apps run in a console or in a window. Take advantage of the powerful MSVC compiler and libraries toolset or bring your own build tools to do the job.

Development applications

– Traditional Windows Desktop applications using C++
– Windows console applications using C++

Components

– MSVC x64/x86 build tools
– Visual C++ core desktop features
– C++ profiling tools
– Windows 10 SDK
– C++ CMake tools for Windows
– Test adapter for Google Test
– Test adapter for Boost.Test
– IntelliTrace
– Just-In-Time debugger
– Live Share

Learn more about Desktop development with C++

UWP development

Create applications for the Universal Windows Platform with C#, VB, or optionally C++

Description

Build applications that target Windows Desktop, Xbox, HoloLens, SurfaceHub, and even Windows 10 IoT.

Development applications

– Universal Windows Platform (UWP)

Components

– Blend for Visual Studio
– .NET Native and .NET Standard
– NuGet package manager
– Universal Windows Platform tools
– Windows 10 SDK

Learn more about UWP development

Mobile development with .NET

Build cross-platform applications for iOS, Android, or Windows using Xamarin

Description

Build fully-native iOS, Android, and Universal Windows Platform apps using C# and XAML. Xamarin gives you full access to platform APIs and features using a single language and allows you to have a shared codebase with other .NET platforms.

Development applications

– Build cross-platform apps using Xamarin.Forms
– Access native features with the Xamarin.Essentials API

Components

– Xamarin
– .NET Framework4.x development tools
– C# and Visual Basic language support
– Android SDK setup

Learn more about Mobile development with .NET

Mobile development with C++

Build cross-platform C++ apps for iOS or Android

Development applications

– Android Native App
– Import an XCode Project
– OpenGL ES application on Android and iOS

Visual Studio Community

Components

– Visual Studio C++ core features
– Android SDK setup
– Android NDK
– Apache Ant
– C++ Android development tools

Learn more about Mobile development with C++

Game development with Unity

Create 2D and 3D games with Unity, a powerful cross-platform development environment

Description

Create games and interactive content and publish to 21 platforms, including all mobile platforms, WebGL, Mac, PC and Linux desktop, web or consoles.

Development applications

Develop Unity games with a premium debugging experience

Components

– Visual Studio Tools for Unity
– C# and Visual Basic

Learn more about Game development with Unity

Game development with C++

Use the full power of C++ to build professional games powered by DirectX, Unreal, or Cocos2d

Description

Use the full power of C++ to build professional games for Windows, Xbox, and other consoles powered by DirectX, Unreal Engine, or Cocos2d.

Development applications

– Xbox live apps
– UWP apps on HoloLens
– Marble Maze

Components

– MSVC x64/x86 build tools
– Visual Studio C++ core features
– Windows Universal C Runtime
– C++ profiling tools
– Windows 10 SDK
– IntelliTrace

Learn more about Game development with C++

Data storage & processing

Connect, develop, and test data solutions using SQL Server, Azure Data Lake, Hadoop, or Azure ML

Description

The Data workload enables you to develop across a wide range of relational and big data assets. It provides you the tools to develop queries against databases, data warehouses and data lakes, whether on-premises or in Azure. It provides support for SQL, U-SQL, and Hive.

Development applications

– Use SQL Server Data Tools to design, deploy, and mantain databases
– Develop U-SQL scripts by using Azure Data Lake Tools
– Run Hive queries with Hadoop on Azure HDInsight

Components

– SQL Server Data Tools
– Azure Data Lake and Stream Analytics Tools
– .NET Framework 4.x development tools

Learn more about Data storage & processing

Data science & analytical applications

Languages and tooling for creating data science applications, including Python and F#

Description

Use R and Python for wide range of scenarios such as data acquisition, cleaning, model training, deployment, and plotting. Use F#, a powerful functional-first .NET language, for a wide variety of data processing tasks.

Development applications

– Create visual data plots with R
– Work with the R interactive (REPL) window
– Create machine learning models using R and Microsoft ML Server

Components

– R and Microsoft R Client language support & runtime distributions
– Python and Anaconda language support & runtime distributions
– F# with the .NET framework language support & runtime distributions

Learn more about Data science & analytical applications

Visual Studio extension development

Create add-ons and extensions for Visual Studio, including new commands, code analyzers, and tool windows

Description

Add the SDKs and tools you need to create new commands, code analyzers, tool windows, and language services using C#. Then, share your extension with the community in the Visual Studio Marketplace.

Development applications

– Extensions for Visual Studio IDE
– Software development kit development

Components

– Visual Studio SDK
– Visual Studio extension development prerequisites
– .NET profiling tools
– IntelliTrace

Learn more about Visual Studio extension development

Office/SharePoint

Create Office and SharePoint add-ins, SharePoint solutions, and VSTO add-ins using C#, VB, and JavaScript

Description

Take advantage of various project templates to extend Office and SharePoint. Easily build, debug, and publish your add-ins and solutions from Visual Studio.

Development applications

– Office add-ins
– VSTO add-ins
– SharePoint add-ins
– SharePoint solutions

Components

– Office Developer Tools for Visual Studio
– .NET Framework 4.5 targeting pack
– .NET Framework 4.x development tools
– Developer Analytics tools

Learn more about Office/SharePoint

Linux development with C++

Create and debug applications running in a Linux environment or Windows Subsystem for Linux (WSL)

Description

Build and run code on a remote machine or Windows Subsystem for Linux and browse, edit, and debug from within Visual Studio. Use CMake to target multiple platforms from the comfort of a single IDE.

Development applications

– Get Started

Components

– Visual Studio C++ core features
– Windows Universal C Runtime
– Visual C++ for Linux Development
– Visual C++ tools for CMake and Linux

Learn more about Linux development with C++

.NET Core cross-platform development

Build cross-platform applications using .NET Core, ASP.NET Core, HTML/JavaScript, and Containers including Docker support

Description

.NET Core is an open source, general-purpose development platform maintained by Microsoft and the .NET community on GitHub. It’s cross-platform (supporting Windows, macOS, and Linux), and can be used to build device, cloud, and IoT applications.

Development applications

– Complete .NET Core solution on Windows
– Docker images for .NET Core applications
– C# console application using .NET Core

Components

Mysql For Visual Studio 1.2.7

– .NET Core 2.x development tools
– .NET Framework 4.x development tools
– ASP.NET and web development tools prerequisites
– Cloud tools for web development
– .NET profiling tools
– IntelliTrace
– Live Unit Testing
– Live Share Learn more about .NET Core cross-platform development

Get more done with dedicated project templates for Azure. These Quickstart templates give you a working app so you can immediately deploy to the cloud.

Deploy your application to Azure directly from Visual Studio with one click, easily connecting to your database of choice.

If you’re dealing with an issue that is hard to reproduce locally on your machine, you can use Cloud Explorer in Visual Studio to quickly and easily attach the Visual Studio remote debugger to your Azure environment.

Manage and explore your Azure resources and resource groups from Visual Studio using Cloud Explorer. You can inspect their properties and perform key diagnostic actions easily.

Stay comfortable and productive with our most popular add-ons

Live Q&A with Visual Studio Big Wigs

Streamline your dream dev team

Taking DevOps to the next level with GitHub and Azure DevOps

Accelerate your C++ development

Cross-platform iOS & Android development with Xamarin

Build amazing web apps with .NET Core

A tour of Visual Studio for Mac for .NET development

So you have a Visual Studio Subscription? Now what?

James Tramel

Unifying Windows desktop development with .NET Core 3.0

Olia Gavrysh & Scott Hunter

Visual Studio 2019 slam dunks on game development with Unity

Jb Evain & Unity Evangelists

Uniting all containers and Kubernetes fans in this Visual Studio 2019 session

Lisa Guthrie

CI/CD for your mobile apps and games with Visual Studio App Center

James White

Machine Learning and Artificial Intelligence for every developer with ML.NET and Visual Studio 2019

Pranav Rastogi

Quickly take your applications to the “edge” with IoT and .NET Core

Richard Lander

Simplifying IoT development with Azure Sphere and Visual Studio

Marc Goodner

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Developer Community |System Requirements |Compatibility |Distributable Code |Xamarin |Blogs |Servicing |

Click the button to download the latest version of Visual Studio 2017 for Mac. For instructions on setup and install, see the Setup and Install Visual Studio for Mac documentation.

To learn more about Visual Studio 2017 for Mac, see Mac System Requirements and Mac Platform Targeting and Compatibility.

To learn more about other related downloads, see the Downloads page.

What's New in 7.8

Visual Studio 2017 for Mac version 7.8 Releases

  • May 13, 2019 – Visual Studio 2017 for Mac version 7.8.4
  • March 12, 2019 – Visual Studio 2017 for Mac version 7.8.3
  • February 28, 2019 – Visual Studio 2017 for Mac version 7.8.2
  • February 22, 2019 – Visual Studio 2017 for Mac version 7.8.1
  • February 20, 2019 – Visual Studio 2017 for Mac version 7.8

Release Highlights

This release focuses on improving the quality in Visual Studio for Mac through bug fixes, performance improvements, and reliability improvements.

We also updated the version of NuGet to 4.8, .NET Core SDK to 2.1.504, and .NET Core Runtime 2.1.8

Visual Studio 2017 for Mac version 7.8 (7.8.0.1624)

released February 20, 2019

Mac Visual Studio Unity

Shell

  • We fixed an issue where custom key bindings for Remove Unused and Sort (Usings) don't work.
  • We fixed an issue where switching from the application and returning, does not focus on the editor correctly.
  • We fixed an issue where the cursor in editor window is lost when switching applications.
  • We fixed an issue where focusing out/into Visual Studio changes the default focused element on the UI.
  • We fixed an issue where Visual Studio for Mac would fail to track file changes for files in certain folders.
  • We fixed an issue where Visual Studio for Mac doesn't remember opened files.
  • We fixed an issue where the Toolbar selector for build configuration is disabled.
  • We fixed an issue where adding a new folder to a project does not allow instant renaming.
  • We fixed an issue where Start Debugging after Start without Debugging results in an exception for ASP.Net projects.
  • We fixed a performance issue with build output search.
  • The Run Item command on the Solution Explorer has been renamed to Run Project.
  • We fixed an issue where the welcome page is shown when loading a solution from finder.

.NET Core

  • We updated to .NET Core 2.1.8 to include a security update.
  • We fixed an issue where the create button doesn't create new project for .NET Core 3.0 preview 2.
  • We fixed an issue where .NET Core 3.0 can be selected in the New Project dialog when it is not supported.
  • We removed the VB.NET option from .NET Core projects.

ASP.NET Core

  • We fixed an issue where the Folder profile would be created with 'Default' configuration instead of 'Release'.

Web Tools

  • We fixed an issue where Publish to Azure creates a profile with the wrong name.
  • We fixed an issue where application arguments are not passed to the Azure Functions host.
  • We added the following additional Azure Functions templates
    • CosmosDB trigger
    • EventHub trigger
    • IoT Hub trigger
    • SendGrid trigger
    • ServiceBus Queue trigger
    • ServiceBus Topic trigger
  • We fixed an issue where it was not possible to publish to Azure API App instances.

Xamarin

  • We updated the Xamarin Test Cloud agent NuGet version.
  • We fixed an issue where the View Archives command would appear in .NET Core projects.

Xamarin.Forms

  • IntelliSense in Xamarin.Forms XAML files for FontFamily is now available.

Designers

  • We fixed an issue where the toolbox regressed Android designer usage.
  • We fixed an issue when attempting to drag and drop controls to iOS storyboards from the Tool Box after searching for controls does not work.

Xamarin.Android

  • We fixed an issue where the JDK notification was shown on the welcome page, even for non-Android projects.
  • We fixed an issue where launching Visual Studio for Mac without any Java installed shows 2 system prompts to install Java.
  • We fixed an issue where the Android resource update could occur at the same time as a build which could then cause build issues.
  • We fixed an issue where Visual Studio for Mac would fail to upload APK to Acer Chromebook R11.
  • We fixed an issue where new Android apps have uppercase letters in the package name.
  • We fixed an issue where 'Your project is not referencing the 'Mono.Android.Version=v8.1' framework' when AndroidUseLatestPlatformSDK is true.
  • We fixed an issue where Visual Studio for Mac does not recognize AndroidManifest in specific build configurations..
  • We fixed an issue where opening the Report A Problem dialog also displays 'Install JDK' dialog.
  • We fixed an issue where the Google Play SDK warning is shown even when publishing Ad-Hoc.
DownloadBlazor

Xamarin.iOS

  • It is now possible to choose .pdf files for image assets that do not support vector images.
  • We fixed an issue where Visual Studio for Mac erroneously indicates that a Xamarin.Mac property is unavailable.
  • We fixed an issue where it is not possible to choose devices for named colors in the asset catalog.
  • We fixed an issue where the iOS simulator is no longer brought to front when starting a debug session.
  • We fixed an issue where Native References not working in iOS library projects and appear to be ignored.
  • We fixed an issue where deleting a Native Reference does not delete the the file on disk.
  • We fixed an issue where the Debugger doesn't connect to a keyboard extension on any device.

Xamarin.Mac

  • We fixed an issue where .xib templates seem to need customObjectInstantitationMethod='direct' added.
  • We fixed an issue where it is not possible to change the target framework version for Xamarin.Mac full on re-opening project options.
  • We fixed an issue where the project options for a Mac build (classic) shows incorrect UI.

Code Editor

  • We fixed an issue where the code fix preview window is too small.
  • We fixed an issue where error squiggles were not up to date.
  • We fixed an issue where the editor would freeze while typing
  • We fixed an issue where Changing the tab would not allow you to search a file
  • We fixed an issue where Using statement indenting is incorrect.
  • We fixed an issue where Roslyn throws a fatal exception (System.ArgumentOutOfRangeException).
  • We fixed an issue where formatting of parameters across multiple lines is incorrect.
  • We fixed an issue where the constructor generator would cause Visual Studio for Mac to crash.
  • We fixed an issue where smart semicolon placement causes incorrect semicolon placement.
  • We fixed an issue where typing can be slow in large files when accessibility is enabled.
  • We fixed an issue where a fatal error can occur when trying to navigate inside the editor using VoiceOver.
  • We fixed an issue where the caret location in quick fix margin is incorrect.
  • We fixed a performance issue where indent correcting is taking up too much time on large files.
  • We fixed an issue where Intellisense soft-selection is confusing.
  • We fixed an issue where Visual Studio for Mac can't open .targets files.
  • We fixed an issue where the display updates partially when commenting a collapsed method.
  • We fixed an issue where C# syntax highlight doesn't work for some of the keywords.
  • We fixed an issue where invoking some snippets from the toolbox in .cs files leads to poorly formatted code.
  • We fixed an issue where pressing Down to choose the closing tag completion in XAML IntelliSense closes the completion window.
  • We fixed an issue where the file 'redacted' could not be opened.
  • We fixed an issue where sometimes pasting fails in XAML files.
  • We fixed an issue where, when adding an attribute via Intellisense, it does not trim 'Attribute' from the name.
  • We fixed an issue where code suggestion does the wrong thing when ( is pressed after a stray arrow key.

NuGet

  • We fixed an issue where Visual Studio for Mac crashes after 'Could not add packages' error.
  • We updated the version of NuGet to 4.8.
  • NuGet package diagnostic warnings are now shown in the Solution Explorer. Any diagnostics warnings will be rendered with a warning icon and the full text of the warning available as a tool tip.
  • We fixed a set of issues with NuGet:
    • problem while restoring NuGet packages which don't have stable version.
    • The VS4Mac bundle nuget version is too old: 4.3.1.
    • Referencing packages conditionally using variable does not work correctly.
    • Xamarin.Forms app with multi target framework library referenced fail to build.
    • Visual Studio Mac Csproj build not support Item contidion.
    • Support conditional NuGet PackageReferences in multi-targeting projects.
    • Show per-framework dependencies when multi-targeting.
    • VS cannot build F# dotnet core solution.
    • Nuget restore ignore build targets.
    • NuGet restores the wrong version of Microsoft.AspNetCore.App.

Debugger

  • We fixed an issue where the debugger would fail when running on an external console on Mojave.

Test Tools

  • We fixed an issue where xUnit Fact 'DisplayName' not shown in test explorer if the name has a period at the end.
  • We fixed an issue where the text editor unit test integration ('Unit test 'name' could not be loaded') would fail.
  • We fixed a performance issue where the 'Test Results' pane has bad performance when very large amounts of text are shown.
  • We fixed an issue where the unit test integration in the editor does not properly trigger test cases.
  • We fixed an issue that could cause xunit to fail to restore.

F#

  • We fixed an issue where open statements for F# must be manually added when pasting/writing code.
  • We fixed an issue where new F# projects shows IntelliSense errors.
  • We fixed an issue for F# projects where Visual Studio for Mac overwrites the project GUID to be lowercase instead of uppercase.

Project System

  • We fixed an issue where the copy & paste of a XAML file causes a disassociation between the .xaml and .xaml.cs files.
  • We fixed an issue where files are being added to ItemGroup.Compile(Remove) and this related issue - Error type of namespace not found.
  • We fixed an issue where an invalid C# file is created with a new library project.
  • We fixed an issue where it is not possible to create a culture specific .resx file through the 'New File ..' menu in the Solutions Explorer context menu.

Assembly Browser

  • We fixed an issue where the Assembly Browser shows the wrong icon for properties.
  • We fixed an issue where System.DayOfWeek enum (Wednesday) does not appear to be assigned a value.

Accessibility

  • We fixed a number of accessibility issues in this release, including several VoiceOver issues in the Debugger and in creating iOS developer certificates, and Keyboard issues in the Android SDK Manager.

Other

  • We fixed an issue where unchecking the Organize Using > Place System directives first setting does not save.
  • We fixed an issue where Visual Studio for Mac is not remembering settings.
  • We fixed an issue where Checking for updates can result in multiple prompts to sign in.

Visual Studio 2017 for Mac version 7.8.1.4

released February 22, 2019

  • We fixed an issue where Visual Studio for Mac becomes unresponsive when selecting two column view.

Visual Studio 2017 for Mac version 7.8.2.1

released February 28, 2019

  • We fixed an issue where Debugger features sometimes don't work as expected with Unity.

Visual Studio 2017 for Mac version 7.8.3.2

released March 12, 2019

  • This release contains an updated 4.8 NuGet Client, which in turn closes a NuGet Client vulnerability.
  • We fixed an issue where Using Git to publish an existing project to a new remote repository was not working.
  • We fixed an issue where Git remote operations were failing in Visual Studio for Mac:.
  • We fixed an issue where Tooltips not being shown for F# solutions.
  • We fixed an issue where The Report a Problem dialog crashes Visual Studio for Mac when entering details.
  • We fixed an issue where Visual Studio for Mac crashes while using Report a Problem if the debugger connection is lost.
  • We fixed an issue where Two sign in popup windows would show if you weren't signed in and tried to Report a Problem.
  • We fixed an issue causing warnings about missing icons to show up in the log files when using Report a Problem.
  • We fixed an issue preventing build messages from displaying in the Build Output window after building Docker Compose projects.

Visual Studio 2017 for Mac version 7.8.4.1

released May 13, 2019

  • This release fixes an issue where (Visual Studio for Mac 7.8.3 crashes after loading a second solution)[https://developercommunity.visualstudio.com/content/problem/509716/visual-studio-783-build2-crashes-after-loading-a-s.html].

Feedback

We would love to hear from you! You can report a problem through the Report a Problem option in the Visual Studio for Mac IDE, and track your feedback in the Developer Community portal. For suggesting new features you can use Suggest a Feature, these are also tracked in the Developer Community.

Blogs

Take advantage of the insights and recommendations available in the Developer Tools Blogs site to keep you up-to-date on all new releases and include deep dive posts on a broad range of features.

Visual Studio 2017 for Mac Release Notes History

You can view prior versions of Visual Studio 2017 for Mac release notes on the Release notes history page.

Download For Visual Studio 2013

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